22 comments on “xp+10+reviews + 29 July 2012

  1. “There’s simply too much money to be made, too much is at stake for MicroSOFT’s reputation to ignore”

    But is that really true…? I keep getting the feeling that most of us WAY overestimate the financial importance of the Flight Sim series to Microsoft. Microsoft is a massively huge company. How many copies of FSX ever sold? I doubt we’ll ever know, but I also doubt it’s any comparison to, say, the Halo series.

    My guess is that Flight’s cancellation was the result of crunching the numbers and realizing that there’s just not much financial return on investment. Just like when they canned the ACES team (and ended the Flight Sim series) back in ’06. It just doesn’t make that much money.

    • According to sales figures for FSX during ’06 and ’07 it had sold an estimated 270,000 copies for the combined 2 years, even for a PC title those numbers aren’t very good. Just to put things into perspective, Modern Warfare 3 sold 6.5 million copies in it’s first 24 hours. Considering we are in a recession, Microsoft is clearly not in the business of subsidizing our hobby.

      As for Prepar3D, it’s not a guaranteed thing. Microsoft still owns the Intellectual Rights, therefore they are the ones who dictate licensing terms. Furthermore, we do not know how committed Lockheed Martin is to Prepar3D. After all they are in the business of making Fighter Jets for the US military, not game software. If they determine it’s not worth their time then Prepar3d could easily be nixed.

      • Yet with all that being said, Microsoft still stepped into our playing field. In response, we looked that gift horse directly in the mouth and walked away. Few, if any major players will give our self important little niche a second glance again.

  2. My $.02… it’s pessimistic, but I think realistic:

    I sympathize with the idea that Laminar needs a fire lit under its collective butt, from outside competition. But it isn’t going to happen with FSX or P3D rising gloriously from the ashes.

    Microsoft is in the middle of a battle with the other major players for the future of domestic TV distribution and social media, while trying desperately to hang on to their legacy corporate cash cow with Office. There is no desire to “continue a legacy” in the tiny niche market of flight simulation, or else Flight would have been given more than a paltry year of funding before dropping the axe.

    Windows 8 will be an attempt to leverage the OS into Microsoft’s version of the Apple app store for “entertainment software.” There were hints of that in Flight. You think a successor to FSX will fit comfortably on a cell phone? That’s the future of gaming on Windows.

    Lockheed Martin is going to be dealing with massive cuts in defense contracting after the wind-down in Iraq and Afghanistan, and the continuing stagnation of the global economy. P3D may continue to develop, slowly, in the direction Lockheed wants it to, as a dry and serious trainer with the legacy code base. That’s not what the FS community is really looking for, but it will prolong the agony until MS finally releases an OS version that can’t run the old code. Or advances in CPU/GPU speed just make every other contender look and fly so much better that there’s no reason to hang on to the old platform.

    X-Plane isn’t perfect, but I think it has the right combination of small team, independent funding, and multi-OS support to be the main civilian sim platform going forward. I’d love to see some competition, but it won’t come from dinosaurs like MS or Lockheed.

  3. I agree with Parafin, MS is not going to spend any money developing a flight simulation just to please a legacy audience that doesnt make them much money. If they spend any money on flight sims at all( and I doubt they will) it will be towards the X-box. They are far to busy competing with apple over Tablets, smartphones and OS’s to worry about a flying game for a few die hard fans. X-plane needs compition, but It wont come from MS. Maybe DCS world will branch into civil simulation, but thats the only thing I see on the horizon that might be a player down the road.

  4. Echoing the above comments – Microsoft has a lot else to worry about beyond flight sims, not least it’s financial loss and ability to pivot and respond to market threats in mobile, tablet, cloud services etc. On the other hand, Laminar really doesn’t have that much to worry about. It’s essentially a very successful niche home business primarily designed to support the lifestyle of one indidual. I doubt it carries any debt. When all is said and done there seems to be little interest in scaling the business, instead it relies on a loyal purchase base, iterative improvement and technology obscelescence to provide predictable sales.

  5. This is just a fleeting thought, and so may be largely unfounded; but allow me to make an analogy (or rather project my understanding of RW onto the Sim realm)…

    Aviation isn’t cheap.

    Ground school, flight school, and all that training adds up fast. Sure it costs less than a college degree, but for what? So you can make barely $40k(USD)/yr flying a Q400 for Comair, only getting paid when the doors are closed and the engine is running, getting penalized for WX delays, etc…, sharing a “crash pad”? How about making a couple hundred dollars (after expenses) shuttling fresh seafood from port, inland?

    Aviation pays if you are one of the relatively few who land a sweet gig flying around a corporate jet, or arduously work your way to the very narrow top of the ATP pyramid and fly trans-oceanic routes in the Triple Seven.

    Pilots are smart.

    Pilots, traditionally, are quite good at math. They must estimate TOD based on ground speed and time to IAF; fuel consumption and endurance based on weight and balance, wind correction angles, and god knows what else. Sure the POH has charts and the knee board has the E6B, and if you can afford it, some nice avionic can help. Much of the advance planning must be refined in the pilot’s head once (s)he get vectored around some traffic or WX.

    The point is pilots are not fools who think they are making a mint, when they are sometimes overworked and underpaid.

    I think it’s about the love of flying. The wonderful burn in the nostrils from Jet-A. The cool mornings when the ramps are still wet with dawn just barely beginning to break and the dew is heavy on the windshield. Hearing the rumble of prop as it accelerates to 1800 rpm, beating the air into submission. The pre-flight checklist replays in the head like a familiar tune, like the chorus of an old hymn, the same each time; but the pre-flight briefing, the weather and the flight plan, like the verses of the hymn, different each time.

    It’s about the rumble of the gear on the runway beneath you, followed by the thump of the gear when they retract. There’s nothing left when you’re flying solo. It’s just you, alone, like the sun, rising up and beginning its course though the sky. The sun, casting it’s light; you casting a shadow. Watching your shadow vibrate and flutter as it transits the landscape below.

    It’s about watching the hazy mist in the distance, and watching the cities, prairies, farms and woods emerge from that distal veil, as though you are now stationary and it is the world rotating beneath you, presenting its wonders to you, one at a time, in proper order. The ever higher sun reflecting flashes of light as you sail over the lakes and streams below, as though it were signaling you. Perhaps it is jealous. The sun’s flight plan varies little; but you can go wherever you please.

    It’s the sound of the flaps extending and the turbulence that causes. It’s the anticipation of the changes in lift and airspeed — the bounce. It’s the joy of getting to the right place, at the right time, at the right altitude with the right speed, and seeing runway, the destination before you. Laid out in perspective, white over red. Ever nearer. The gear extend and you can feel the drag. It’s the smooth, perfect landing. The sun sets.

    +++++

    Our thoughts are still with you and your fam, Chip.

    • Jeff, your analogy stands. Flight is about, I think, passion. Not unlike medicine or playing the piano or violin. Boring down the runway in a twin for the first time, feeling lift build and the transition to flight in your gut is a powerful moment for some people, but I understand that to others it’s a nonevent, an aircraft is simply mechanical contrivance doing it’s thing. Those who know, know, and it’s fair to say those who can’t relate after living through the experience never will. Looking over the comments today I feel a little saddened, and I think because for some reason the real magic of flight has in a way dissipated over time and as simulations in general have taken on a life of their own…and a new kind of reality has been created…for some. Not unlike kids who have been shipped off to Iraq or Afghanistan, their minds almost programmed by role playing video games, after a full dose of close combat “reality” in a firefight many of these kids are simply falling apart under the full weight of their misconceptions.
      Flight SIMs are, due to their very natures, the ultimate antithesis of “instant gratification”, but we’re living in an age where almost every paradigm is being reshaped by this ethos. Yet yesterday I read about pilot shortages within a few years once again, and only this morning about a looming shortage of physicians in this country, so what’s going on? It’s now almost impossible to find public schools with thriving music programs that aren’t in some way tied to athletic programs. Piano? Violin? (Well, I studied the viola…) What is going on? Are we raising entire generations of children to be in effect unable to concentrate on these kinds of endeavors without soaking them in chemicals designed to ward off ADD or ADHD?
      And isn’t this trend in a more than direct way tied to the decline of flight simulation as an avenue for learning and, yes, entertainment?
      If, as some as these comments would seem to imply, flight sims are a dying breed, a tiny niche market not worth being developed and marketed for, then I fear we have a good deal more to worry about than where our next ACF is coming from. And if further development continues to be focused on exploiting the paradigm of instant gratification? Well, we’ll reap what we sow, won’t we?
      Maybe that’s why getting the word out about XP and Flight and FsX and whatever comes along next (well, it could happen!) is a big deal. Maybe that’s why we need to foster the curiosity and development of each kid who shows up in our forums, and not belittle them for perceived ignorance.
      Thanks for your post, BTW. It means a lot to hear from someone who “gets it”.
      C

        • well posting the same video with no progress status seems silly. eventually in the xplane world usually means extended delay.

          • Chris, we’ve been in touch with one of the principals the past week, and there’s been good progress. We don’t have much more news we can tell you right now, other than the team feels the progress made on the flight model has gone well.

            • well thats at least good news, not exactly and eta or anything but for sure better than saying canceled like FS flight

              no only if santiago would come out of hiding

          • As its payware I am sure they want it to be as near perfect as possible before release or no one will buy it as it is an uncomplete model.

                • yes yes they do, just so many juicy cool things coming makes stagnant waiting hard. Hopes to that by thanksgiving /christmas season all in calendar 2012, we will have these awesome planes and more, solid 10.20 64bit plus, those new art assets that of course got delayed…, butnarus ohare and more. 2011 winter xp 10 hits. 2012 christmas winter- xplane 10 excels at what its capable of,

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